{"id":404,"date":"2010-04-06T22:42:16","date_gmt":"2010-04-07T05:42:16","guid":{"rendered":"http:\/\/sxross.com\/?p=404"},"modified":"2010-04-06T22:52:32","modified_gmt":"2010-04-07T05:52:32","slug":"environment-explorations-4-6-2010","status":"publish","type":"post","link":"http:\/\/sxross.com\/?p=404","title":{"rendered":"Environment Explorations  4-6-2010"},"content":{"rendered":"<p><strong>Just got back to working on some environment stuff in the last two days. Got a ways to go before I finish the new scene but wanted to show some of what I&#8217;ve got so far.<\/strong><\/p>\n<p><a rel=\"attachment wp-att-413\" href=\"http:\/\/sxross.com\/?attachment_id=413\"><img decoding=\"async\" class=\"alignnone size-full wp-image-413\" title=\"ScreenShot00006\" src=\"http:\/\/sxross.com\/wp-content\/uploads\/2010\/04\/ScreenShot00006.bmp\" alt=\"\" \/><\/a><\/p>\n<p><strong>Played with the lighting here and added some of the props to see how well they would take the scene lighting.<\/strong><\/p>\n<p>_________________________________________________________<\/p>\n<p><a rel=\"attachment wp-att-414\" href=\"http:\/\/sxross.com\/?attachment_id=414\"><img decoding=\"async\" class=\"alignnone size-full wp-image-414\" title=\"ScreenShot00005\" src=\"http:\/\/sxross.com\/wp-content\/uploads\/2010\/04\/ScreenShot00005.bmp\" alt=\"\" \/><\/a><\/p>\n<p><strong>Doing some experiments with overlay textures. The red roots and the hole in the wall are both flat quads sitting flush to the wall. The hole really started working well once I hooked up the parallax offset node.<\/strong><\/p>\n<p><strong><a rel=\"attachment wp-att-424\" href=\"http:\/\/sxross.com\/?attachment_id=424\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-medium wp-image-424\" title=\"wall2_diff\" src=\"http:\/\/sxross.com\/wp-content\/uploads\/2010\/04\/wall2_diff-500x500.jpg\" alt=\"\" width=\"500\" height=\"500\" srcset=\"http:\/\/sxross.com\/wp-content\/uploads\/2010\/04\/wall2_diff-500x500.jpg 500w, http:\/\/sxross.com\/wp-content\/uploads\/2010\/04\/wall2_diff-150x150.jpg 150w, http:\/\/sxross.com\/wp-content\/uploads\/2010\/04\/wall2_diff.jpg 512w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/strong><\/p>\n<p><strong>And here is the wall diffuse texture. I gotta dial down that spec map.<br \/>\n<\/strong><\/p>\n<p>_________________________________________________________<\/p>\n<p><a rel=\"attachment wp-att-411\" href=\"http:\/\/sxross.com\/?attachment_id=411\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-medium wp-image-411\" title=\"wall_section\" src=\"http:\/\/sxross.com\/wp-content\/uploads\/2010\/04\/wall_section1-500x495.jpg\" alt=\"\" width=\"500\" height=\"495\" srcset=\"http:\/\/sxross.com\/wp-content\/uploads\/2010\/04\/wall_section1-500x495.jpg 500w, http:\/\/sxross.com\/wp-content\/uploads\/2010\/04\/wall_section1-150x150.jpg 150w, http:\/\/sxross.com\/wp-content\/uploads\/2010\/04\/wall_section1.jpg 638w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p><strong>A close up of one of the wall pieces. Again, spec map needs work.<\/strong><\/p>\n<p>_________________________________________________________<\/p>\n<p><a rel=\"attachment wp-att-407\" href=\"http:\/\/sxross.com\/?attachment_id=407\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-medium wp-image-407\" title=\"plants\" src=\"http:\/\/sxross.com\/wp-content\/uploads\/2010\/04\/plants-500x461.jpg\" alt=\"\" width=\"500\" height=\"461\" srcset=\"http:\/\/sxross.com\/wp-content\/uploads\/2010\/04\/plants-500x461.jpg 500w, http:\/\/sxross.com\/wp-content\/uploads\/2010\/04\/plants.jpg 547w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p><a rel=\"attachment  wp-att-406\" href=\"http:\/\/sxross.com\/?attachment_id=406\"><img decoding=\"async\" loading=\"lazy\" title=\"Pillar_Base\" src=\"..\/wp-content\/uploads\/2010\/04\/Pillar_Base-500x397.jpg\" alt=\"\" width=\"500\" height=\"397\" \/><\/a><\/p>\n<p><a rel=\"attachment  wp-att-405\" href=\"http:\/\/sxross.com\/?attachment_id=405\"><img decoding=\"async\" loading=\"lazy\" title=\"cross_post\" src=\"..\/wp-content\/uploads\/2010\/04\/cross_post.jpg\" alt=\"\" width=\"496\" height=\"671\" \/><\/a><\/p>\n<p><strong>A few of the\u00a0 props I constructed today.<\/strong><\/p>\n<p>_________________________________________________________<\/p>\n<p><a rel=\"attachment wp-att-407\" href=\"http:\/\/sxross.com\/?attachment_id=407\"><\/a><a rel=\"attachment wp-att-409\" href=\"http:\/\/sxross.com\/?attachment_id=409\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-medium wp-image-409\" title=\"Floor_Hole\" src=\"http:\/\/sxross.com\/wp-content\/uploads\/2010\/04\/Floor_Hole-500x417.jpg\" alt=\"\" width=\"500\" height=\"417\" srcset=\"http:\/\/sxross.com\/wp-content\/uploads\/2010\/04\/Floor_Hole-500x417.jpg 500w, http:\/\/sxross.com\/wp-content\/uploads\/2010\/04\/Floor_Hole.jpg 579w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p><a rel=\"attachment wp-att-410\" href=\"http:\/\/sxross.com\/?attachment_id=410\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-medium wp-image-410\" title=\"Floor_Hole_Wire\" src=\"http:\/\/sxross.com\/wp-content\/uploads\/2010\/04\/Floor_Hole_Wire-500x417.jpg\" alt=\"\" width=\"500\" height=\"417\" srcset=\"http:\/\/sxross.com\/wp-content\/uploads\/2010\/04\/Floor_Hole_Wire-500x417.jpg 500w, http:\/\/sxross.com\/wp-content\/uploads\/2010\/04\/Floor_Hole_Wire.jpg 579w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p><strong>These two images show another overlay with some geo thrown in to give it more presence.<\/strong><\/p>\n<p><a rel=\"attachment wp-att-415\" href=\"http:\/\/sxross.com\/?attachment_id=415\"><img decoding=\"async\" class=\"alignnone size-full wp-image-415\" title=\"ScreenShot00008\" src=\"http:\/\/sxross.com\/wp-content\/uploads\/2010\/04\/ScreenShot00008.bmp\" alt=\"\" \/><\/a><\/p>\n<p><strong>And here is the prop in the scene. I&#8217;m still trying to figure out how to get the overlay to work over any surface with any lighting.<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Just got back to working on some environment stuff in the last two days. Got a ways to go before I finish the new scene but wanted to show some of what I&#8217;ve got so far. Played with the lighting here and added some of the props to see how well they would take the [&#038;hellip<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[28],"tags":[],"_links":{"self":[{"href":"http:\/\/sxross.com\/index.php?rest_route=\/wp\/v2\/posts\/404"}],"collection":[{"href":"http:\/\/sxross.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/sxross.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/sxross.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/sxross.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=404"}],"version-history":[{"count":11,"href":"http:\/\/sxross.com\/index.php?rest_route=\/wp\/v2\/posts\/404\/revisions"}],"predecessor-version":[{"id":430,"href":"http:\/\/sxross.com\/index.php?rest_route=\/wp\/v2\/posts\/404\/revisions\/430"}],"wp:attachment":[{"href":"http:\/\/sxross.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=404"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/sxross.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=404"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/sxross.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=404"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}